Sunday, November 15, 2009
Sunday Update
Tuesday, November 10, 2009
I present the RX78
Well, its about time that we put a Gundam in the game don't you all agree? Here it is, the one that started it all, the RX78. It doesn't have any of it's upgrades yet, and is currently equipped with a projectile cannon type weapon. In battle tests so far its able to stand up against quite a few preditor tanks (it destroyed 7 of them before being overwhelmed by itself) but it falls quite easily against Orcas, so there ya go.
Also, a pic of the Sam sight, it's damage designs are done, so when it is below 75% health it's falling apart. :p Small edition, but I like it myself.

Sunday, November 8, 2009
No Weekend post this week
Monday, November 2, 2009
A few new pics
Now that I finally have the White Base up and running properly (Got the landing down right, and added a few effects to the ship when moving) and that I added the Proto-Type Factory I thought I would show a few pics of these things. I think I will make the Mass Production Factory a bit larger, but I like the size of the Proto-Type Factory as it is. It's large, you know what it is when you see it, and some of the best units in the game for the EF come out of it.
Post any comments that you may have.

Sunday, November 1, 2009
Saturdays update (late again)
Yea, so that whole "Every Saturday an Update" thing is going super if you havn't noticed. On the bright side, I have some good news! I have FINALLY managed to get the White Base to work properly in the sence that I can have one made, it can take off and move, and then reland wherever it wants to make repairs, then take back off! In other words, it finally works and doesn't crash the game.
I have also fixed it's landing animation problems and resized it to make it a bit smaller, more correct (the other version just seemed way too long to me). This is good I think, as this means that with a bit more tweaking I should have all of the white base issues behind me. I hope to by next Saturday have the Proto-Type Factory in the game, along with the RX-78 (even if I don't have the 78's animations in fully). That's my goal anyways. Once I get the 78 in, I can work on it's upgrades, then work on the other units that will require it's upgrades to be completed to be built. This should take me up through Thanksgiving. After the 28th though, work becomes a lot more like hell (retail on black friday, godda love it) so I don't know where we will be standing then. I would love to say that the first tech tree of the EF will be done by December 1st, but don't hold me to it.
Sunday, October 18, 2009
Not much done since last update
Sunday, October 11, 2009
A few more pics


I have a few more pics I'd like to show you all, these 2 pics show everything that is in the EF faction up to this moment minus the Earth Federation Assault Tank (and the generic GDI APC).
I am personally very happy with getting the White Base into the game. Unlike all of the other units in the game, the White Base is deployed as a structure and then has to be told to "Lift Off" to get back into the air to move. While on the ground (or landed) it has higher defenses and the ability to self repair, While in the air it obviously can move. I am going to set it up also that the White Base can transport 3 Mobile Suits at a time, giving it a better feel for what the White Base is. Also, while landed the White Base will produce a "Build Radius" around it letting you use it as a forward deployment zone. Build it, move it to a good defendable position, land it, build some defenses, then take back off.
Comments are appreciated.


