Sunday, November 6, 2011

Scrin Infantry Designs

Since I have a few moments of free time here I thought I would post up what I've come up with as a "preview" to the Scrin Codex that I'm working on. Some of this may not make much since to you guys, but I'm confident that you guys will be able to follow along. Below is the design layout that I've come up with dealing with the Disintegrator squads.

Infantry -

Disintegrator Squad -

6 Troops
400 / 4s Cost
Weapon : Assault Lances

Weapon Type : Lance
Range : 150
Reload : 2.5s
Clip : 1
Fire Rate : 0.1s
Damage : 400

Background :

Early in the history of the Scrin they came upon a race of creatures on a planet that they had seeded for harvesting. These creatures were massive, standing 18 feet tall on four legs with massive tusks and thick armored hides. They were quite literally built like massive ramming tanks and would take out any other creature that came near them by simply running them down and crushing them. To make matters worse, the Scrin's sensors could not detect these massive creatures until they were almost on top of them. The Scrin Queen known as "The Matriarch" developed these small units called Disintegrators as a way to deal with this threat.

The Disintegrators are little more than 4 legged lance cannons with a very simple brain. These units were designed to attack anything coming near them with their short range yet highly effective lance weapons and proved very difficult for the unknown creatures to deal with. Shortly after their deployment the Scrin were successful in their harvesting operations and as such the planet was destroyed.

However the Disintegrators were soon put into use on other planets in other dimensions thanks to their small size, fast mobility in a variety of different terrains, and effective stopping power against larger, slower targets. Some Queens have modified the design to their own purpose, the most popular design being that of "The Travelers" Disintegrators and their "Fleet Claw" bonus allowing them to move even faster over even the harshest of terrain.

Gifts : The Disintegrators can have the following bonus's applyed to them.

Lesser Gift of the Traveler : Gains 50% movement speed.
Gift of the Matriarch : Gains a Mastermind Leader equipped with a Plasma Disk Launcher.
Dimensional Shift : Can be shifted out of phase for up to 1 minute.
Echo of the Infantry : When built 2 other "echo" versions of the unit are also built. These echo's do not gain any bonus's from any other gifts.

1 comment:

Anonymous said...

Yep, this idea will able to be useful for the mod.