Tuesday, November 17, 2009

Here are some pics for you all to salivate over.  You may notice something unexpected about the RX79 in the pics.  The unit isn't just a unit this time around, it's actually a squad of 2.  Thats right, you buy one, and a second pops out just like an infantry squad.  It seems to work very well in playtests, and allows a player to have more units on the field while having less to focus on. 

I'm still debating on what size I really want the final size of the unit to be, but so far I'm leaning towards 2 or 3.  Any more and the squad becomes very big and powerful, which would make it very expensive and take awhile to build, but just a single unit doesn't seem right.  What do you think?

Sunday, November 15, 2009

Sunday Update

Getting into the holiday season updates will become more speratic as work takes most of my free time away.  Still, I am able to get some stuff done.  I just finished exporting the RGM79 into the game, so now we have the Prototype gundam and the mass production unit that came about thanks to the RX78.  Just thought you would all like to know.  :)

Tuesday, November 10, 2009

I present the RX78

Well, its about time that we put a Gundam in the game don't you all agree?  Here it is, the one that started it all, the RX78.  It doesn't have any of it's upgrades yet, and is currently equipped with a projectile cannon type weapon.  In battle tests so far its able to stand up against quite a few preditor tanks (it destroyed 7 of them before being overwhelmed by itself) but it falls quite easily against Orcas, so there ya go.  

Also, a pic of the Sam sight, it's damage designs are done, so when it is below 75% health it's falling apart.  :p  Small edition, but I like it myself.

Sunday, November 8, 2009

No Weekend post this week

Sorry all, got the flu and havn't been able to work on the mod (or much of anything really) for the last few days.  I will get back to it once I am better.

Monday, November 2, 2009

A few new pics

Now that I finally have the White Base up and running properly (Got the landing down right, and added a few effects to the ship when moving) and that I added the Proto-Type Factory I thought I would show a few pics of these things.  I think I will make the Mass Production Factory a bit larger, but I like the size of the Proto-Type Factory as it is.  It's large, you know what it is when you see it, and some of the best units in the game for the EF come out of it.  

Post any comments that you may have.

Sunday, November 1, 2009

Saturdays update (late again)

Yea, so that whole "Every Saturday an Update" thing is going super if you havn't noticed.  On the bright side, I have some good news!  I have FINALLY managed to get the White Base to work properly in the sence that I can have one made, it can take off and move, and then reland wherever it wants to make repairs, then take back off!  In other words, it finally works and doesn't crash the game.  

I have also fixed it's landing animation problems and resized it to make it a bit smaller, more correct (the other version just seemed way too long to me).  This is good I think, as this means that with a bit more tweaking I should have all of the white base issues behind me.  I hope to by next Saturday have the Proto-Type Factory in the game, along with the RX-78 (even if I don't have the 78's animations in fully).  That's my goal anyways.  Once I get the 78 in, I can work on it's upgrades, then work on the other units that will require it's upgrades to be completed to be built.  This should take me up through Thanksgiving.  After the 28th though, work becomes a lot more like hell (retail on black friday, godda love it) so I don't know where we will be standing then.  I would love to say that the first tech tree of the EF will be done by December 1st, but don't hold me to it.