Ok, I'm going to be posting up another update to the release candidate tomorrow with some of the fix's that people have brought up.
Some of the changes include changing GDI's powers for teir 3 support drops to not be available right away and for them to have different timers as well as AI fix's to GDI and Nod. Hopefully I will also get some of the descriptions fixed as well.
I will also try to get a post up tomorrow night or Monday about how we design a unit with some SEED vs UC comparisons so that you guys can get an idea of how these units SHOULD work out against each other in a theoretical matchup. See you tomorrow!