Well, in case some of you didn't know, we here in the northern section of the US have been having a massive heat wave recently. It's been pretty bad and I honestly have not been able to do any coding/modeling-work on the mod so far this week thanks to it. But now it seems that's over and we can get back to work.
Now, over the last week I've been getting a few emails (and you can see on the blog even a few comments) about Zeon. Doug and I have a clear plan in place for the Zeonic force in the game, but I must warn people that it is not a copy of the Earth Federation. What this means is that your not going to choose to play as one of the 3 sides from the different timelines when you pick Zeon, your going to be playing as Zeon from the UC. If we just set it up so that it's like EF, then where would the fun in that be?
Also, as far as I know, Zeon was only in the UC timeline, they were not in AW or SEED. If you wanted to be fair and set it up like the EF is, they wouldn't be Zeon anyways, it would be the "Colonies" force, wouldn't it? And to me that seems wrong.
Trust me, Zeon will have it's own reason to play that will make it just as interesting and give you just as many different play options/styles as the EF force does, if not more. Where the Earth Federation always seems to focus on making a single mobile suit that can do it all, the Zeon side seems to always base the mobile suit around the Pilots having very customized suits, and thats what we're going to try to do, bring that feel to the game.
Now, back to working on the units models. Its a neverending battle isn't it?