Tuesday, January 25, 2011

I shouldn't have worried.

So you know that big artical I posted up on sunday going on about how to get the AI to work?  I shouldn't have worried, I managed to get a working AI for a new faction.  Lol.  We're all good people.

2 comments:

Anonymous said...

fewwwwwwwwwwwwwww!!!
u got me worried! ive read like 1/4 of you H U G E post, and i was like...scared there might not be an AI ever!


dude...im relieved! and thank you again for bringing us such a good mod!

azuza001 said...

Lol, YOU were worried? What about me? I was freaking pissed that I wasn't going to be able to get a working AI into the game lol.

Now for good news / bad news. The bad news is that I have to recompile the entire mod 1 part at a time to get our new faction in working with the AI. If I simply try to add what I already have in it won't work and will cause random crashes. The good news is this will give me the opportunity to clean up the code and shrink the mods size considerably for the next release. SO that's what we're working on now.