Saturday, April 26, 2008

I've been hit sir! Part 2

So, here's a pic of the lovly Zaku 2 in one of its, sadder, moments.  Yes, this Zaku 2 is standing next to another one, and this Zaku 2 needs to get his ass back to the repair base!  (which reminds me, I need to find out if the repair base will do that or if theres specific code that needs to be there that tells the Repair base the the Zaku 2 is a valid repairable unit).



 

Also, I fixed the OBBox issue, so I no longer have to draw a box around the zaku to select it, I can just point and click at it and it is selected.  I know, doesn't sound like a big deal right, but honestly, do you want to play a RTS where the only way to select units is by "box" mass selecting?  I didn't think so.  Lol.

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