So right now what we're working on is what I call "Cleanup Duty". What this is actually is just going in and starting to fix the units little problems/settings. Don't confuse this with balancing, for it's not the same thing. I'm just working on the damaged animations, weapon physics (like the Dom Rocket having a chance to miss) and the like.
We should have a nice surprize for you folks in a few days though. :)